Bill Gates

1987 Predictions From Bill Gates: “Siri, Show Me Da Vinci Stuff”

The co-founder of Microsoft worried that, in the information age, people would prefer synthesized reality

Careers of the future as illustrated by Cy DeCosse for the 1982 book, The Kids Whole Future Catalog

Jobs of the Future: How Accurate Were the Soothsayers of 1982 At Predicting Today’s Top Careers?

College graduates take note: Your dream career as a robot psychologist or nasal technologist is just around the corner

Big Data is getting bigger at a stunning rate.

Big Data or Too Much Information?

We now create an enormous amount of digital data every day on smart phones, social networks and sensors. So how do you make sense of all of it?

Marilyn Monroe getting ready for her close-up in a movie of the future

Resurrecting the Dead With Computer Graphics

Editor John Henson of The New Aladdin floppy disk magazine

The Magazine of the Future (on floppy disk!)

More than 20 years before the iPad, an entrepreneur saw the potential of interactive, digital magazines

Rather than amateurs working out of their parents' basement, malware creators are often part of an underworld of criminal gang, or working directly for a foreign government or intelligence agency.

Top Ten Most-Destructive Computer Viruses

Created by underground crime syndicates and government agencies, these powerful viruses have done serious damage to computer networks worldwide

The book reader of the future

The iPad of 1935

Yep, there was an app for that

Medical experts inputting data into the electronic library (1981)

One Library for the Entire World

In the years preceding the Internet, futurist books hinted at the massive information infrastructure that was to come

Christmas in the future as imagined in the 1981 book "Tomorrow's Home" by Neil Ardley

Santa’s Trusty Robot Reindeer

A special visit from the Ghost of Christmas Retro-Future

1968′s Computerized School of the Future

A forward-looking lesson plan predicted that "computers will soon play as significant and universal a role in schools as books do today"

Many of us long to leave the cubicle farm, even for a day or two each week

Examining Telecommuting the Scientific Way

A trial at a company in China finds telecommuting workers are more productive than their counterparts in the office

1990s virtual reality as seen in The Carousel of Progress

Jaron Lanier’s Virtual Reality Future

The father of virtual reality believed technology promised infinite possibilities. Now, he worries that it's entrapping us

When designing the first Macintosh computer, Steve Jobs remembered his calligraphy course at Reed College and built it all into the Mac. "It was the first computer with beautiful typography," said Jobs.

A Tribute to a Great Artist: Steve Jobs

Through mastering calligraphy in college, Jobs learned to think like an artist

Bill Moggridge, director of the Cooper-Hewitt, National Design Museum, was the recipient of the 2010 Prince Philip Designers Prize.

Q and A with Bill Moggridge

The director of the Cooper-Hewitt National Design Museum discusses the future of computing and design

Jane McGonigal, 33, creates "alternative reality games," which take place in virtual environments yet encourage players to take real actions.

Jane McGonigal on How Computer Games Make You Smarter

The "alternate reality game" designer looks to develop ways in which people can combine play with problem-solving

Fox River Promotion Booklet, 2006Designed by Marian Bantjes (Canadian, b. 1963)Booklet designed by Rick Valicenti (American, b. 1951) and Gina Garza (American, b. 1979)

Postmodernism's New Typography

In an act of rebellion against the prevailing Sans serif aesthetic, designers looked to celebrate creativity in their digital fonts

Don French, a buyer for the consumer electronics chain Tandy Radio Shack (TRS), believed that Radio Shack should offer an assembled personal computer and hired engineer Steve Leininger to design it.

August 3, 1977: The TRS-80 Personal Computer Goes on Sale


Cat Brain Inspires Computer Design

John Gerrard uses a combination of photography, 3-D modeling and gaming software for his landscape images.

Q and A: Irish Artist John Gerrard

Artist John Gerrard uses 360-degree photography and 3-D gaming software to create a virtual reality


World's 10 Fastest Supercomputers

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